Build Log
  

Build started: Project: zdoom, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\BAT00000290649164.bat" with contents
[
@echo off

.\Debug\updaterevision.exe src src/svnrevision.h

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Checking svnrevision.h..."

exit 1

:VCEnd
]
Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\BAT00000290649164.bat"""
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000390649164.rsp" with contents
[
/Od /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "snes_spc\snes_spc" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "WIN32" /D "_DEBUG" /D "_WIN32" /D "_WINDOWS" /D "_CRTDBG_MAP_ALLOC" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "_VC80_UPGRADE=0x0710" /Gm /EHsc /MTd /Gy /Fo".\Debug/" /Fd".\Debug/" /W3 /c /Wp64 /ZI /wd4996 ".\src\p_mobj.cpp"

".\src\ct_chat.cpp"
]
Creating command line "cl.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000390649164.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000490649164.rsp" with contents
[
/OUT:"../chex3.exe" /VERSION:1.4.0 /INCREMENTAL /MANIFEST /MANIFESTFILE:".\Debug\chex3.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB:"libcmt" /NODEFAULTLIB:"msvcrtd" /NODEFAULTLIB:"msvcrt" /DEBUG /PDB:".\Debug/zdoomd.pdb" /SUBSYSTEM:WINDOWS /TSAWARE /DYNAMICBASE:NO /MACHINE:I386 gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\zlib\debug\zlib.lib" ".\debug\gdtoa.lib" ".\dumb\vc6\dumb_static\debug\dumb_static.lib" ".\debug\jpeg-6b.lib" ".\debug\bzip2.lib" ".\debug\lzmalib.lib" ".\release\snes_spc.lib"

".\Debug\am_map.obj"

".\Debug\autostart.obj"

".\Debug\autozend.obj"

".\Debug\b_bot.obj"

".\Debug\B_func.obj"

".\Debug\B_game.obj"

".\Debug\b_move.obj"

".\Debug\B_think.obj"

".\Debug\bbannouncer.obj"

".\Debug\c_bind.obj"

".\Debug\c_cmds.obj"

".\Debug\c_console.obj"

".\Debug\c_cvars.obj"

".\Debug\c_dispatch.obj"

".\Debug\c_expr.obj"

".\Debug\cmdlib.obj"

".\Debug\colormatcher.obj"

".\Debug\compatibility.obj"

".\Debug\configfile.obj"

".\Debug\ct_chat.obj"

".\Debug\d_dehacked.obj"

".\Debug\D_main.obj"

".\Debug\d_net.obj"

".\Debug\d_netinfo.obj"

".\Debug\d_protocol.obj"

".\Debug\decallib.obj"

".\Debug\dobject.obj"

".\Debug\dobjgc.obj"

".\Debug\dobjtype.obj"

".\Debug\doomdef.obj"

".\Debug\doomstat.obj"

".\Debug\dsectoreffect.obj"

".\Debug\dthinker.obj"

".\Debug\f_finale.obj"

".\Debug\f_wipe.obj"

".\Debug\farchive.obj"

".\Debug\files.obj"

".\Debug\g_game.obj"

".\Debug\g_hub.obj"

".\Debug\g_level.obj"

".\Debug\g_mapinfo.obj"

".\Debug\g_skill.obj"

".\Debug\gameconfigfile.obj"

".\Debug\gi.obj"

".\Debug\hu_scores.obj"

".\Debug\i_net.obj"

".\Debug\info.obj"

".\Debug\lumpconfigfile.obj"

".\Debug\m_alloc.obj"

".\Debug\m_argv.obj"

".\Debug\m_bbox.obj"

".\Debug\m_cheat.obj"

".\Debug\m_menu.obj"

".\Debug\m_misc.obj"

".\Debug\m_options.obj"

".\Debug\m_png.obj"

".\Debug\m_random.obj"

".\Debug\md5.obj"

".\Debug\mus2midi.obj"

".\Debug\name.obj"

".\Debug\nodebuild.obj"

".\Debug\nodebuild_classify_nosse2.obj"

".\Debug\nodebuild_classify_sse2.obj"

".\Debug\nodebuild_events.obj"

".\Debug\nodebuild_extract.obj"

".\Debug\nodebuild_gl.obj"

".\Debug\nodebuild_utility.obj"

".\Debug\p_3dfloors.obj"

".\Debug\p_3dmidtex.obj"

".\Debug\p_acs.obj"

".\Debug\p_buildmap.obj"

".\Debug\p_ceiling.obj"

".\Debug\p_conversation.obj"

".\Debug\p_doors.obj"

".\Debug\p_effect.obj"

".\Debug\p_enemy.obj"

".\Debug\p_enemy_a_lookex.obj"

".\Debug\p_floor.obj"

".\Debug\p_interaction.obj"

".\Debug\p_lights.obj"

".\Debug\p_linkedsectors.obj"

".\Debug\p_lnspec.obj"

".\Debug\p_map.obj"

".\Debug\p_maputl.obj"

".\Debug\p_mobj.obj"

".\Debug\p_pillar.obj"

".\Debug\p_plats.obj"

".\Debug\p_pspr.obj"

".\Debug\p_saveg.obj"

".\Debug\p_sectors.obj"

".\Debug\p_setup.obj"

".\Debug\p_sight.obj"

".\Debug\p_slopes.obj"

".\Debug\p_spec.obj"

".\Debug\p_states.obj"

".\Debug\p_switch.obj"

".\Debug\p_teleport.obj"

".\Debug\p_terrain.obj"

".\Debug\p_things.obj"

".\Debug\p_tick.obj"

".\Debug\p_trace.obj"

".\Debug\p_udmf.obj"

".\Debug\p_user.obj"

".\Debug\p_writemap.obj"

".\Debug\p_xlat.obj"

".\Debug\parsecontext.obj"

".\Debug\po_man.obj"

".\Debug\s_advsound.obj"

".\Debug\s_environment.obj"

".\Debug\s_playlist.obj"

".\Debug\s_sndseq.obj"

".\Debug\s_sound.obj"

".\Debug\sc_man.obj"

".\Debug\skins.obj"

".\Debug\st_stuff.obj"

".\Debug\stats.obj"

".\Debug\stringtable.obj"

".\Debug\tables.obj"

".\Debug\teaminfo.obj"

".\Debug\tempfiles.obj"

".\Debug\v_collection.obj"

".\Debug\v_draw.obj"

".\Debug\v_font.obj"

".\Debug\v_palette.obj"

".\Debug\v_pfx.obj"

".\Debug\v_text.obj"

".\Debug\v_video.obj"

".\Debug\w_wad.obj"

".\Debug\wi_stuff.obj"

".\Debug\x86.obj"

".\Debug\zstrformat.obj"

".\Debug\zstring.obj"

".\Debug\olddecorations.obj"

".\Debug\thingdef.obj"

".\Debug\thingdef_codeptr.obj"

".\Debug\thingdef_data.obj"

".\Debug\thingdef_exp.obj"

".\Debug\thingdef_expression.obj"

".\Debug\thingdef_parse.obj"

".\Debug\thingdef_properties.obj"

".\Debug\thingdef_states.obj"

".\Debug\a.obj"

".\Debug\misc.obj"

".\Debug\tmap.obj"

".\Debug\tmap2.obj"

".\Debug\tmap3.obj"

".\Debug\eaxedit.obj"

".\Debug\fb_d3d9.obj"

".\Debug\fb_d3d9_wipe.obj"

".\Debug\fb_ddraw.obj"

".\Debug\hardware.obj"

".\Debug\helperthread.obj"

".\Debug\i_cd.obj"

".\Debug\i_crash.obj"

".\Debug\i_input.obj"

".\Debug\i_main.obj"

".\Debug\i_movie.obj"

".\Debug\I_system.obj"

".\Debug\st_start.obj"

".\Debug\win32video.obj"

".\Debug\wrappers.obj"

".\Debug\a_action.obj"

".\Debug\a_armor.obj"

".\Debug\a_artifacts.obj"

".\Debug\a_bridge.obj"

".\Debug\a_camera.obj"

".\Debug\a_debris.obj"

".\Debug\a_decals.obj"

".\Debug\a_fastprojectile.obj"

".\Debug\a_flashfader.obj"

".\Debug\a_fountain.obj"

".\Debug\a_hatetarget.obj"

".\Debug\a_keys.obj"

".\Debug\a_lightning.obj"

".\Debug\a_mapmarker.obj"

".\Debug\a_morph.obj"

".\Debug\a_movingcamera.obj"

".\Debug\a_pickups.obj"

".\Debug\a_puzzleitems.obj"

".\Debug\a_quake.obj"

".\Debug\a_randomspawner.obj"

".\Debug\a_secrettrigger.obj"

".\Debug\a_sectoraction.obj"

".\Debug\a_setcolor.obj"

".\Debug\a_skies.obj"

".\Debug\a_soundenvironment.obj"

".\Debug\a_soundsequence.obj"

".\Debug\a_spark.obj"

".\Debug\a_specialspot.obj"

".\Debug\a_waterzone.obj"

".\Debug\a_weaponpiece.obj"

".\Debug\a_weapons.obj"

".\Debug\hudmessages.obj"

".\Debug\sbar_mugshot.obj"

".\Debug\sbarinfo_display.obj"

".\Debug\sbarinfo_parser.obj"

".\Debug\shared_hud.obj"

".\Debug\shared_sbar.obj"

".\Debug\a_doommisc.obj"

".\Debug\a_artitele.obj"

".\Debug\a_minotaur.obj"

".\Debug\a_hereticmisc.obj"

".\Debug\heretic_sbar.obj"

".\Debug\a_hexenmisc.obj"

".\Debug\hexen_sbar.obj"

".\Debug\a_strifestuff.obj"

".\Debug\strife_sbar.obj"

".\Debug\r_anim.obj"

".\Debug\r_bsp.obj"

".\Debug\r_data.obj"

".\Debug\r_draw.obj"

".\Debug\r_drawt.obj"

".\Debug\r_interpolate.obj"

".\Debug\r_main.obj"

".\Debug\r_plane.obj"

".\Debug\r_polymost.obj"

".\Debug\r_segs.obj"

".\Debug\r_sky.obj"

".\Debug\r_things.obj"

".\Debug\r_translate.obj"

".\Debug\automaptexture.obj"

".\Debug\bitmap.obj"

".\Debug\buildtexture.obj"

".\Debug\canvastexture.obj"

".\Debug\ddstexture.obj"

".\Debug\flattexture.obj"

".\Debug\imgztexture.obj"

".\Debug\jpegtexture.obj"

".\Debug\multipatchtexture.obj"

".\Debug\patchtexture.obj"

".\Debug\pcxtexture.obj"

".\Debug\pngtexture.obj"

".\Debug\rawpagetexture.obj"

".\Debug\texture.obj"

".\Debug\texturemanager.obj"

".\Debug\tgatexture.obj"

".\Debug\warptexture.obj"

".\Debug\zdoom.res"

".\Debug\fmodsound.obj"

".\Debug\i_music.obj"

".\Debug\i_sound.obj"

".\Debug\music_cd.obj"

".\Debug\music_dumb.obj"

".\Debug\music_midi_base.obj"

".\Debug\music_midi_midiout.obj"

".\Debug\music_midi_timidity.obj"

".\Debug\music_midistream.obj"

".\Debug\music_mus_midiout.obj"

".\Debug\music_mus_opl.obj"

".\Debug\music_opl_mididevice.obj"

".\Debug\music_opldumper_mididevice.obj"

".\Debug\music_spc.obj"

".\Debug\music_stream.obj"

".\Debug\music_timidity_mididevice.obj"

".\Debug\music_win_mididevice.obj"

".\Debug\fmopl.obj"

".\Debug\mlopl.obj"

".\Debug\mlopl_io.obj"

".\Debug\opl_mus_player.obj"

".\Debug\instrum_font.obj"

".\Debug\common.obj"

".\Debug\instrum.obj"

".\Debug\instrum_dls.obj"

".\Debug\instrum_sf2.obj"

".\Debug\mix.obj"

".\Debug\playmidi.obj"

".\Debug\resample.obj"

".\Debug\timidity.obj"

".\Debug\parse_xlat.obj"

".\Debug\chex3.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000490649164.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000590649164.rsp" with contents
[
/out:".\Debug\chex3.exe.embed.manifest" /notify_update /manifest

".\Debug\chex3.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\RSP00000590649164.rsp" /nologo"
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\BAT00000690649164.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep"
]
Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\BAT00000690649164.bat"""
Output Window
  
Checking svnrevision.h...
'svnversion' is not recognized as an internal or external command,
operable program or batch file.
Failed to get current revision: No error
Compiling...
cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
ct_chat.cpp
p_mobj.cpp
Generating Code...
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Debug\BuildLog.htm"
zdoom - 0 error(s), 1 warning(s)