Build Log |
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Command Lines |
Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012451249832.bat" with contents [ @echo off ".\Release\updaterevision.exe" src src/svnrevision.h if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Checking svnrevision.h..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012451249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012551249832.bat" with contents [ @echo off nasm -o ".\Release\wrappers.obj" -d OBJ_FORMAT_win32 -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\win32\wrappers.asm" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\win32\wrappers.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012551249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012651249832.bat" with contents [ @echo off nasm -o ".\Release\tmap3.obj" -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap3.asm" -isrc/ .\Release\fixrtext ".\Release\tmap3.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap3.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012651249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012751249832.bat" with contents [ @echo off nasm -o ".\Release\tmap2.obj" -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap2.asm" -isrc/ .\Release\fixrtext ".\Release\tmap2.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap2.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012751249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012851249832.bat" with contents [ @echo off nasm -o ".\Release\tmap.obj" -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap.asm" -isrc/ .\Release\fixrtext ".\Release\tmap.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012851249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012951249832.bat" with contents [ @echo off nasm -o ".\Release\misc.obj" -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\misc.asm" -isrc/ .\Release\fixrtext ".\Release\misc.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\misc.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012951249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012A51249832.bat" with contents [ @echo off nasm -o ".\Release\a.obj" -f win32 "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\a.asm" -isrc/ .\Release\fixrtext ".\Release\a.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\a.asm..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012A51249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012B51249832.bat" with contents [ @echo off tools\lemon\lemon.exe "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\xlat\xlat_parser.y" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Generating xlat_parser.c and xlat_parser.h..." exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012B51249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012C51249832.bat" with contents [ @echo off tools\re2c\re2c --no-generation-date -s -o "src/sc_man_scanner.h" "src/sc_man_scanner.re" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Creating sc_man_scanner.h from src/sc_man_scanner.re" exit 1 :VCEnd ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00012C51249832.bat""" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012D51249832.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "snes_spc\snes_spc" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 ".\src\xlat\parse_xlat.cpp" ".\src\timidity\timidity.cpp" ".\src\timidity\resample.cpp" ".\src\timidity\playmidi.cpp" ".\src\timidity\mix.cpp" ".\src\timidity\instrum_sf2.cpp" ".\src\timidity\instrum_dls.cpp" ".\src\timidity\instrum.cpp" ".\src\timidity\common.cpp" ".\src\timidity\instrum_font.cpp" ".\src\oplsynth\opl_mus_player.cpp" ".\src\oplsynth\mlopl_io.cpp" ".\src\oplsynth\mlopl.cpp" ".\src\oplsynth\fmopl.cpp" ".\src\sound\music_win_mididevice.cpp" ".\src\sound\music_timidity_mididevice.cpp" ".\src\sound\music_stream.cpp" ".\src\sound\music_spc.cpp" ".\src\oplsynth\music_opldumper_mididevice.cpp" ".\src\oplsynth\music_opl_mididevice.cpp" ".\src\sound\music_mus_opl.cpp" ".\src\sound\music_mus_midiout.cpp" ".\src\sound\music_midistream.cpp" ".\src\sound\music_midi_timidity.cpp" ".\src\sound\music_midi_midiout.cpp" ".\src\sound\music_midi_base.cpp" ".\src\sound\music_dumb.cpp" ".\src\sound\music_cd.cpp" ".\src\sound\i_sound.cpp" ".\src\sound\i_music.cpp" ".\src\sound\fmodsound.cpp" ".\src\textures\warptexture.cpp" ".\src\textures\tgatexture.cpp" ".\src\textures\texturemanager.cpp" ".\src\textures\texture.cpp" ".\src\textures\rawpagetexture.cpp" ".\src\textures\pngtexture.cpp" ".\src\textures\pcxtexture.cpp" ".\src\textures\patchtexture.cpp" ".\src\textures\multipatchtexture.cpp" ".\src\textures\jpegtexture.cpp" ".\src\textures\imgztexture.cpp" ".\src\textures\flattexture.cpp" ".\src\textures\ddstexture.cpp" ".\src\textures\canvastexture.cpp" ".\src\textures\buildtexture.cpp" ".\src\textures\bitmap.cpp" ".\src\textures\automaptexture.cpp" ".\src\r_translate.cpp" ".\src\r_things.cpp" ".\src\r_sky.cpp" ".\src\r_segs.cpp" ".\src\r_polymost.cpp" ".\src\r_plane.cpp" ".\src\r_main.cpp" ".\src\r_interpolate.cpp" ".\src\r_drawt.cpp" ".\src\r_draw.cpp" ".\src\r_data.cpp" ".\src\r_bsp.cpp" ".\src\r_anim.cpp" ".\src\g_strife\strife_sbar.cpp" ".\src\g_strife\a_strifestuff.cpp" ".\src\g_hexen\hexen_sbar.cpp" ".\src\g_hexen\a_hexenmisc.cpp" ".\src\g_heretic\heretic_sbar.cpp" ".\src\g_heretic\a_hereticmisc.cpp" ".\src\g_raven\a_minotaur.cpp" ".\src\g_raven\a_artitele.cpp" ".\src\g_doom\a_doommisc.cpp" ".\src\g_shared\shared_sbar.cpp" ".\src\g_shared\shared_hud.cpp" ".\src\g_shared\sbarinfo_parser.cpp" ".\src\g_shared\sbarinfo_display.cpp" ".\src\g_shared\sbar_mugshot.cpp" ".\src\g_shared\hudmessages.cpp" ".\src\g_shared\a_weapons.cpp" ".\src\g_shared\a_weaponpiece.cpp" ".\src\g_shared\a_waterzone.cpp" ".\src\g_shared\a_specialspot.cpp" ".\src\g_shared\a_spark.cpp" ".\src\g_shared\a_soundsequence.cpp" ".\src\g_shared\a_soundenvironment.cpp" ".\src\g_shared\a_skies.cpp" ".\src\g_shared\a_setcolor.cpp" ".\src\g_shared\a_sectoraction.cpp" ".\src\g_shared\a_secrettrigger.cpp" ".\src\g_shared\a_randomspawner.cpp" ".\src\g_shared\a_quake.cpp" ".\src\g_shared\a_puzzleitems.cpp" ".\src\g_shared\a_pickups.cpp" ".\src\g_shared\a_movingcamera.cpp" ".\src\g_shared\a_morph.cpp" ".\src\g_shared\a_mapmarker.cpp" ".\src\g_shared\a_lightning.cpp" ".\src\g_shared\a_keys.cpp" ".\src\g_shared\a_hatetarget.cpp" ".\src\g_shared\a_fountain.cpp" ".\src\g_shared\a_flashfader.cpp" ".\src\g_shared\a_fastprojectile.cpp" ".\src\g_shared\a_decals.cpp" ".\src\g_shared\a_debris.cpp" ".\src\g_shared\a_camera.cpp" ".\src\g_shared\a_bridge.cpp" ".\src\g_shared\a_artifacts.cpp" ".\src\g_shared\a_armor.cpp" ".\src\g_shared\a_action.cpp" ".\src\win32\win32video.cpp" ".\src\win32\st_start.cpp" ".\src\win32\I_system.cpp" ".\src\win32\i_movie.cpp" ".\src\win32\i_main.cpp" ".\src\win32\i_input.cpp" ".\src\win32\i_crash.cpp" ".\src\win32\i_cd.cpp" ".\src\win32\helperthread.cpp" ".\src\win32\hardware.cpp" ".\src\win32\fb_ddraw.cpp" ".\src\win32\fb_d3d9_wipe.cpp" ".\src\win32\fb_d3d9.cpp" ".\src\win32\eaxedit.cpp" ".\src\thingdef\thingdef_states.cpp" ".\src\thingdef\thingdef_properties.cpp" ".\src\thingdef\thingdef_parse.cpp" ".\src\thingdef\thingdef_expression.cpp" ".\src\thingdef\thingdef_exp.cpp" ".\src\thingdef\thingdef_data.cpp" ".\src\thingdef\thingdef_codeptr.cpp" ".\src\thingdef\thingdef.cpp" ".\src\thingdef\olddecorations.cpp" ".\src\zstring.cpp" ".\src\zstrformat.cpp" ".\src\x86.cpp" ".\src\wi_stuff.cpp" ".\src\w_wad.cpp" ".\src\v_video.cpp" ".\src\v_text.cpp" ".\src\v_pfx.cpp" ".\src\v_palette.cpp" ".\src\v_font.cpp" ".\src\v_draw.cpp" ".\src\v_collection.cpp" ".\src\tempfiles.cpp" ".\src\teaminfo.cpp" ".\src\tables.cpp" ".\src\stringtable.cpp" ".\src\stats.cpp" ".\src\st_stuff.cpp" ".\src\skins.cpp" ".\src\sc_man.cpp" ".\src\s_sound.cpp" ".\src\s_sndseq.cpp" ".\src\s_playlist.cpp" ".\src\s_environment.cpp" ".\src\s_advsound.cpp" ".\src\po_man.cpp" ".\src\parsecontext.cpp" ".\src\p_xlat.cpp" ".\src\p_writemap.cpp" ".\src\p_user.cpp" ".\src\p_udmf.cpp" ".\src\p_trace.cpp" ".\src\p_tick.cpp" ".\src\p_things.cpp" ".\src\p_terrain.cpp" ".\src\p_teleport.cpp" ".\src\p_switch.cpp" ".\src\p_states.cpp" ".\src\p_spec.cpp" ".\src\p_slopes.cpp" ".\src\p_sight.cpp" ".\src\p_setup.cpp" ".\src\p_sectors.cpp" ".\src\p_saveg.cpp" ".\src\p_pspr.cpp" ".\src\p_plats.cpp" ".\src\p_pillar.cpp" ".\src\p_mobj.cpp" ".\src\p_maputl.cpp" ".\src\p_map.cpp" ".\src\p_lnspec.cpp" ".\src\p_linkedsectors.cpp" ".\src\p_lights.cpp" ".\src\p_interaction.cpp" ".\src\p_floor.cpp" ".\src\p_enemy_a_lookex.cpp" ".\src\p_enemy.cpp" ".\src\p_effect.cpp" ".\src\p_doors.cpp" ".\src\p_conversation.cpp" ".\src\p_ceiling.cpp" ".\src\p_buildmap.cpp" ".\src\p_acs.cpp" ".\src\p_3dmidtex.cpp" ".\src\p_3dfloors.cpp" ".\src\nodebuild_utility.cpp" ".\src\nodebuild_gl.cpp" ".\src\nodebuild_extract.cpp" ".\src\nodebuild_events.cpp" ".\src\nodebuild_classify_nosse2.cpp" ".\src\nodebuild.cpp" ".\src\name.cpp" ".\src\mus2midi.cpp" ".\src\md5.cpp" ".\src\m_random.cpp" ".\src\m_png.cpp" ".\src\m_options.cpp" ".\src\m_misc.cpp" ".\src\m_menu.cpp" ".\src\m_cheat.cpp" ".\src\m_bbox.cpp" ".\src\m_argv.cpp" ".\src\m_alloc.cpp" ".\src\lumpconfigfile.cpp" ".\src\info.cpp" ".\src\i_net.cpp" ".\src\hu_scores.cpp" ".\src\gi.cpp" ".\src\gameconfigfile.cpp" ".\src\g_skill.cpp" ".\src\g_mapinfo.cpp" ".\src\g_level.cpp" ".\src\g_hub.cpp" ".\src\g_game.cpp" ".\src\files.cpp" ".\src\farchive.cpp" ".\src\f_wipe.cpp" ".\src\f_finale.cpp" ".\src\dthinker.cpp" ".\src\dsectoreffect.cpp" ".\src\doomstat.cpp" ".\src\doomdef.cpp" ".\src\dobjtype.cpp" ".\src\dobjgc.cpp" ".\src\dobject.cpp" ".\src\decallib.cpp" ".\src\d_protocol.cpp" ".\src\d_netinfo.cpp" ".\src\d_net.cpp" ".\src\D_main.cpp" ".\src\d_dehacked.cpp" ".\src\ct_chat.cpp" ".\src\configfile.cpp" ".\src\compatibility.cpp" ".\src\colormatcher.cpp" ".\src\cmdlib.cpp" ".\src\c_expr.cpp" ".\src\c_dispatch.cpp" ".\src\c_cvars.cpp" ".\src\c_console.cpp" ".\src\c_cmds.cpp" ".\src\c_bind.cpp" ".\src\bbannouncer.cpp" ".\src\B_think.cpp" ".\src\b_move.cpp" ".\src\B_game.cpp" ".\src\B_func.cpp" ".\src\b_bot.cpp" ".\src\autozend.cpp" ".\src\autostart.cpp" ".\src\am_map.cpp" ] Creating command line "cl.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012D51249832.rsp" /nologo /errorReport:prompt" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012E51249832.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "snes_spc\snes_spc" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /arch:SSE2 /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 ".\src\nodebuild_classify_sse2.cpp" ] Creating command line "cl.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012E51249832.rsp" /nologo /errorReport:prompt" Creating command line "rc.exe /d "NDEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x409 /I "src\win32" /fo".\Release/zdoom.res" ".\src\win32\zdoom.rc"" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012F51249832.rsp" with contents [ /OUT:"../zdoom.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:".\Release\zdoom.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"..\zdoom.pdb" /MAP:".\Release/zdoom.map" /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /TSAWARE /OPT:REF /OPT:ICF /RELEASE /DYNAMICBASE:NO /MACHINE:I386 gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\zlib\release\zlib.lib" ".\release\gdtoa.lib" ".\dumb\vc6\dumb_static\release\dumb_static.lib" ".\release\jpeg-6b.lib" ".\release\bzip2.lib" ".\release\lzmalib.lib" ".\release\snes_spc.lib" ".\Release\am_map.obj" ".\Release\autostart.obj" ".\Release\autozend.obj" ".\Release\b_bot.obj" ".\Release\B_func.obj" ".\Release\B_game.obj" ".\Release\b_move.obj" ".\Release\B_think.obj" ".\Release\bbannouncer.obj" ".\Release\c_bind.obj" ".\Release\c_cmds.obj" ".\Release\c_console.obj" ".\Release\c_cvars.obj" ".\Release\c_dispatch.obj" ".\Release\c_expr.obj" ".\Release\cmdlib.obj" ".\Release\colormatcher.obj" ".\Release\compatibility.obj" ".\Release\configfile.obj" ".\Release\ct_chat.obj" ".\Release\d_dehacked.obj" ".\Release\D_main.obj" ".\Release\d_net.obj" ".\Release\d_netinfo.obj" ".\Release\d_protocol.obj" ".\Release\decallib.obj" ".\Release\dobject.obj" ".\Release\dobjgc.obj" ".\Release\dobjtype.obj" ".\Release\doomdef.obj" ".\Release\doomstat.obj" ".\Release\dsectoreffect.obj" ".\Release\dthinker.obj" ".\Release\f_finale.obj" ".\Release\f_wipe.obj" ".\Release\farchive.obj" ".\Release\files.obj" ".\Release\g_game.obj" ".\Release\g_hub.obj" ".\Release\g_level.obj" ".\Release\g_mapinfo.obj" ".\Release\g_skill.obj" ".\Release\gameconfigfile.obj" ".\Release\gi.obj" ".\Release\hu_scores.obj" ".\Release\i_net.obj" ".\Release\info.obj" ".\Release\lumpconfigfile.obj" ".\Release\m_alloc.obj" ".\Release\m_argv.obj" ".\Release\m_bbox.obj" ".\Release\m_cheat.obj" ".\Release\m_menu.obj" ".\Release\m_misc.obj" ".\Release\m_options.obj" ".\Release\m_png.obj" ".\Release\m_random.obj" ".\Release\md5.obj" ".\Release\mus2midi.obj" ".\Release\name.obj" ".\Release\nodebuild.obj" ".\Release\nodebuild_classify_nosse2.obj" ".\Release\nodebuild_classify_sse2.obj" ".\Release\nodebuild_events.obj" ".\Release\nodebuild_extract.obj" ".\Release\nodebuild_gl.obj" ".\Release\nodebuild_utility.obj" ".\Release\p_3dfloors.obj" ".\Release\p_3dmidtex.obj" ".\Release\p_acs.obj" ".\Release\p_buildmap.obj" ".\Release\p_ceiling.obj" ".\Release\p_conversation.obj" ".\Release\p_doors.obj" ".\Release\p_effect.obj" ".\Release\p_enemy.obj" ".\Release\p_enemy_a_lookex.obj" ".\Release\p_floor.obj" ".\Release\p_interaction.obj" ".\Release\p_lights.obj" ".\Release\p_linkedsectors.obj" ".\Release\p_lnspec.obj" ".\Release\p_map.obj" ".\Release\p_maputl.obj" ".\Release\p_mobj.obj" ".\Release\p_pillar.obj" ".\Release\p_plats.obj" ".\Release\p_pspr.obj" ".\Release\p_saveg.obj" ".\Release\p_sectors.obj" ".\Release\p_setup.obj" ".\Release\p_sight.obj" ".\Release\p_slopes.obj" ".\Release\p_spec.obj" ".\Release\p_states.obj" ".\Release\p_switch.obj" ".\Release\p_teleport.obj" ".\Release\p_terrain.obj" ".\Release\p_things.obj" ".\Release\p_tick.obj" ".\Release\p_trace.obj" ".\Release\p_udmf.obj" ".\Release\p_user.obj" ".\Release\p_writemap.obj" ".\Release\p_xlat.obj" ".\Release\parsecontext.obj" ".\Release\po_man.obj" ".\Release\s_advsound.obj" ".\Release\s_environment.obj" ".\Release\s_playlist.obj" ".\Release\s_sndseq.obj" ".\Release\s_sound.obj" ".\Release\sc_man.obj" ".\Release\skins.obj" ".\Release\st_stuff.obj" ".\Release\stats.obj" ".\Release\stringtable.obj" ".\Release\tables.obj" ".\Release\teaminfo.obj" ".\Release\tempfiles.obj" ".\Release\v_collection.obj" ".\Release\v_draw.obj" ".\Release\v_font.obj" ".\Release\v_palette.obj" ".\Release\v_pfx.obj" ".\Release\v_text.obj" ".\Release\v_video.obj" ".\Release\w_wad.obj" ".\Release\wi_stuff.obj" ".\Release\x86.obj" ".\Release\zstrformat.obj" ".\Release\zstring.obj" ".\Release\olddecorations.obj" ".\Release\thingdef.obj" ".\Release\thingdef_codeptr.obj" ".\Release\thingdef_data.obj" ".\Release\thingdef_exp.obj" ".\Release\thingdef_expression.obj" ".\Release\thingdef_parse.obj" ".\Release\thingdef_properties.obj" ".\Release\thingdef_states.obj" ".\Release\a.obj" ".\Release\misc.obj" ".\Release\tmap.obj" ".\Release\tmap2.obj" ".\Release\tmap3.obj" ".\Release\eaxedit.obj" ".\Release\fb_d3d9.obj" ".\Release\fb_d3d9_wipe.obj" ".\Release\fb_ddraw.obj" ".\Release\hardware.obj" ".\Release\helperthread.obj" ".\Release\i_cd.obj" ".\Release\i_crash.obj" ".\Release\i_input.obj" ".\Release\i_main.obj" ".\Release\i_movie.obj" ".\Release\I_system.obj" ".\Release\st_start.obj" ".\Release\win32video.obj" ".\Release\wrappers.obj" ".\Release\a_action.obj" ".\Release\a_armor.obj" ".\Release\a_artifacts.obj" ".\Release\a_bridge.obj" ".\Release\a_camera.obj" ".\Release\a_debris.obj" ".\Release\a_decals.obj" ".\Release\a_fastprojectile.obj" ".\Release\a_flashfader.obj" ".\Release\a_fountain.obj" ".\Release\a_hatetarget.obj" ".\Release\a_keys.obj" ".\Release\a_lightning.obj" ".\Release\a_mapmarker.obj" ".\Release\a_morph.obj" ".\Release\a_movingcamera.obj" ".\Release\a_pickups.obj" ".\Release\a_puzzleitems.obj" ".\Release\a_quake.obj" ".\Release\a_randomspawner.obj" ".\Release\a_secrettrigger.obj" ".\Release\a_sectoraction.obj" ".\Release\a_setcolor.obj" ".\Release\a_skies.obj" ".\Release\a_soundenvironment.obj" ".\Release\a_soundsequence.obj" ".\Release\a_spark.obj" ".\Release\a_specialspot.obj" ".\Release\a_waterzone.obj" ".\Release\a_weaponpiece.obj" ".\Release\a_weapons.obj" ".\Release\hudmessages.obj" ".\Release\sbar_mugshot.obj" ".\Release\sbarinfo_display.obj" ".\Release\sbarinfo_parser.obj" ".\Release\shared_hud.obj" ".\Release\shared_sbar.obj" ".\Release\a_doommisc.obj" ".\Release\a_artitele.obj" ".\Release\a_minotaur.obj" ".\Release\a_hereticmisc.obj" ".\Release\heretic_sbar.obj" ".\Release\a_hexenmisc.obj" ".\Release\hexen_sbar.obj" ".\Release\a_strifestuff.obj" ".\Release\strife_sbar.obj" ".\Release\r_anim.obj" ".\Release\r_bsp.obj" ".\Release\r_data.obj" ".\Release\r_draw.obj" ".\Release\r_drawt.obj" ".\Release\r_interpolate.obj" ".\Release\r_main.obj" ".\Release\r_plane.obj" ".\Release\r_polymost.obj" ".\Release\r_segs.obj" ".\Release\r_sky.obj" ".\Release\r_things.obj" ".\Release\r_translate.obj" ".\Release\automaptexture.obj" ".\Release\bitmap.obj" ".\Release\buildtexture.obj" ".\Release\canvastexture.obj" ".\Release\ddstexture.obj" ".\Release\flattexture.obj" ".\Release\imgztexture.obj" ".\Release\jpegtexture.obj" ".\Release\multipatchtexture.obj" ".\Release\patchtexture.obj" ".\Release\pcxtexture.obj" ".\Release\pngtexture.obj" ".\Release\rawpagetexture.obj" ".\Release\texture.obj" ".\Release\texturemanager.obj" ".\Release\tgatexture.obj" ".\Release\warptexture.obj" ".\Release\zdoom.res" ".\Release\fmodsound.obj" ".\Release\i_music.obj" ".\Release\i_sound.obj" ".\Release\music_cd.obj" ".\Release\music_dumb.obj" ".\Release\music_midi_base.obj" ".\Release\music_midi_midiout.obj" ".\Release\music_midi_timidity.obj" ".\Release\music_midistream.obj" ".\Release\music_mus_midiout.obj" ".\Release\music_mus_opl.obj" ".\Release\music_opl_mididevice.obj" ".\Release\music_opldumper_mididevice.obj" ".\Release\music_spc.obj" ".\Release\music_stream.obj" ".\Release\music_timidity_mididevice.obj" ".\Release\music_win_mididevice.obj" ".\Release\fmopl.obj" ".\Release\mlopl.obj" ".\Release\mlopl_io.obj" ".\Release\opl_mus_player.obj" ".\Release\instrum_font.obj" ".\Release\common.obj" ".\Release\instrum.obj" ".\Release\instrum_dls.obj" ".\Release\instrum_sf2.obj" ".\Release\mix.obj" ".\Release\playmidi.obj" ".\Release\resample.obj" ".\Release\timidity.obj" ".\Release\parse_xlat.obj" ] Creating command line "link.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00012F51249832.rsp" /NOLOGO /ERRORREPORT:PROMPT" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00013051249832.rsp" with contents [ /outputresource:"..\zdoom.exe;#1" /manifest ".\Release\zdoom.exe.intermediate.manifest" ] Creating command line "mt.exe @"c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\RSP00013051249832.rsp" /nologo" Creating temporary file "c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00013151249832.bat" with contents [ @echo Manifest resource last updated at %TIME% on %DATE% > ".\Release\mt.dep" ] Creating command line """c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BAT00013151249832.bat""" |
Output Window |
Checking svnrevision.h... 'svnversion' is not recognized as an internal or external command, operable program or batch file. Failed to get current revision: No error Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\win32\wrappers.asm... Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap3.asm... Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap2.asm... Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\tmap.asm... Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\misc.asm... Assembling c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\src\asm_ia32\a.asm... Generating xlat_parser.c and xlat_parser.h... Creating sc_man_scanner.h from src/sc_man_scanner.re Compiling... parse_xlat.cpp timidity.cpp resample.cpp playmidi.cpp mix.cpp instrum_sf2.cpp instrum_dls.cpp instrum.cpp common.cpp instrum_font.cpp opl_mus_player.cpp mlopl_io.cpp mlopl.cpp fmopl.cpp music_win_mididevice.cpp music_timidity_mididevice.cpp music_stream.cpp music_spc.cpp music_opldumper_mididevice.cpp music_opl_mididevice.cpp Generating Code... Compiling... music_mus_opl.cpp music_mus_midiout.cpp music_midistream.cpp music_midi_timidity.cpp music_midi_midiout.cpp music_midi_base.cpp music_dumb.cpp music_cd.cpp i_sound.cpp i_music.cpp fmodsound.cpp warptexture.cpp tgatexture.cpp texturemanager.cpp texture.cpp rawpagetexture.cpp pngtexture.cpp pcxtexture.cpp patchtexture.cpp multipatchtexture.cpp Generating Code... Compiling... jpegtexture.cpp imgztexture.cpp flattexture.cpp ddstexture.cpp canvastexture.cpp buildtexture.cpp bitmap.cpp automaptexture.cpp r_translate.cpp r_things.cpp r_sky.cpp r_segs.cpp r_polymost.cpp r_plane.cpp r_main.cpp r_interpolate.cpp r_drawt.cpp r_draw.cpp r_data.cpp r_bsp.cpp Generating Code... Compiling... r_anim.cpp strife_sbar.cpp a_strifestuff.cpp hexen_sbar.cpp a_hexenmisc.cpp heretic_sbar.cpp a_hereticmisc.cpp a_minotaur.cpp a_artitele.cpp a_doommisc.cpp shared_sbar.cpp shared_hud.cpp sbarinfo_parser.cpp sbarinfo_display.cpp sbar_mugshot.cpp hudmessages.cpp a_weapons.cpp a_weaponpiece.cpp a_waterzone.cpp a_specialspot.cpp Generating Code... Compiling... a_spark.cpp a_soundsequence.cpp a_soundenvironment.cpp a_skies.cpp a_setcolor.cpp a_sectoraction.cpp a_secrettrigger.cpp a_randomspawner.cpp a_quake.cpp a_puzzleitems.cpp a_pickups.cpp a_movingcamera.cpp a_morph.cpp a_mapmarker.cpp a_lightning.cpp a_keys.cpp a_hatetarget.cpp a_fountain.cpp a_flashfader.cpp a_fastprojectile.cpp Generating Code... Compiling... a_decals.cpp a_debris.cpp a_camera.cpp a_bridge.cpp a_artifacts.cpp a_armor.cpp a_action.cpp win32video.cpp st_start.cpp I_system.cpp i_movie.cpp i_main.cpp i_input.cpp i_crash.cpp i_cd.cpp helperthread.cpp hardware.cpp fb_ddraw.cpp fb_d3d9_wipe.cpp fb_d3d9.cpp Generating Code... Compiling... eaxedit.cpp thingdef_states.cpp thingdef_properties.cpp thingdef_parse.cpp thingdef_expression.cpp thingdef_exp.cpp thingdef_data.cpp thingdef_codeptr.cpp thingdef.cpp olddecorations.cpp zstring.cpp zstrformat.cpp x86.cpp wi_stuff.cpp w_wad.cpp v_video.cpp v_text.cpp v_pfx.cpp v_palette.cpp v_font.cpp Generating Code... Compiling... v_draw.cpp v_collection.cpp tempfiles.cpp teaminfo.cpp tables.cpp stringtable.cpp stats.cpp st_stuff.cpp skins.cpp sc_man.cpp s_sound.cpp s_sndseq.cpp s_playlist.cpp s_environment.cpp s_advsound.cpp po_man.cpp parsecontext.cpp p_xlat.cpp p_writemap.cpp p_user.cpp Generating Code... Compiling... p_udmf.cpp p_trace.cpp p_tick.cpp p_things.cpp p_terrain.cpp p_teleport.cpp p_switch.cpp p_states.cpp p_spec.cpp p_slopes.cpp p_sight.cpp p_setup.cpp p_sectors.cpp p_saveg.cpp p_pspr.cpp p_plats.cpp p_pillar.cpp p_mobj.cpp p_maputl.cpp p_map.cpp Generating Code... Compiling... p_lnspec.cpp p_linkedsectors.cpp p_lights.cpp p_interaction.cpp p_floor.cpp p_enemy_a_lookex.cpp p_enemy.cpp p_effect.cpp p_doors.cpp p_conversation.cpp p_ceiling.cpp p_buildmap.cpp p_acs.cpp p_3dmidtex.cpp p_3dfloors.cpp nodebuild_utility.cpp nodebuild_gl.cpp nodebuild_extract.cpp nodebuild_events.cpp nodebuild_classify_nosse2.cpp Generating Code... Compiling... nodebuild.cpp name.cpp mus2midi.cpp md5.cpp m_random.cpp m_png.cpp m_options.cpp m_misc.cpp m_menu.cpp m_cheat.cpp m_bbox.cpp m_argv.cpp m_alloc.cpp lumpconfigfile.cpp info.cpp i_net.cpp hu_scores.cpp gi.cpp gameconfigfile.cpp g_skill.cpp Generating Code... Compiling... g_mapinfo.cpp g_level.cpp g_hub.cpp g_game.cpp files.cpp farchive.cpp f_wipe.cpp f_finale.cpp dthinker.cpp dsectoreffect.cpp doomstat.cpp doomdef.cpp dobjtype.cpp dobjgc.cpp dobject.cpp decallib.cpp d_protocol.cpp d_netinfo.cpp d_net.cpp D_main.cpp Generating Code... Compiling... d_dehacked.cpp ct_chat.cpp configfile.cpp compatibility.cpp colormatcher.cpp cmdlib.cpp c_expr.cpp c_dispatch.cpp c_cvars.cpp c_console.cpp c_cmds.cpp c_bind.cpp bbannouncer.cpp B_think.cpp b_move.cpp B_game.cpp B_func.cpp b_bot.cpp autozend.cpp autostart.cpp Generating Code... Compiling... am_map.cpp Generating Code... Compiling... nodebuild_classify_sse2.cpp Compiling resources... Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0 Copyright (C) Microsoft Corporation. All rights reserved. Linking... Embedding manifest... |
Results |
Build log was saved at "file://c:\Users\charlesjacobi\Documents\Visual Studio 2008\Projects\Chex3\Release\BuildLog.htm" zdoom - 0 error(s), 0 warning(s) |